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The game was never released outside of Japan. Hudson's Adventure Island IV (known also as Master Takahashi's Adventure Island IV or in Japan as 'Takahashi Meijin no Bōken Jima IV') is a 1994 platform game released by Hudson Soft for the Family Computer it was the final game released for the console in Japan. Nobuyuki Shinohara, Toshiharu Ura, Kenji Nishimura. Unfortunately, this game is currently available only in this version. It was nothing that Steve Demeter of Neo Demiforce fame couldn’t handle in a couple weeks, even after he outdid himself by hacking in a professional-quality English title screen.If you think that the game in your browser doesn't work as it should, try to choose another online emulator from this table. In the context of the contemporary 16-bit console wars and Doom for PC, Adventure Island 4 still feels comfortably retro, an aesthetic largely unaccounted for in console gaming until Mega Man 9 and other digital download purchases gave the idea fresh legs.Įven the unofficial translation to English was a chill process: The game’s sparse dialogue was uncharacteristically stored as plain ASCII text. While Adventure Island IV takes interesting liberties by featuring a simple hub-like level structure, the game plays like a comfortable, familiar, tight-controlling Famicom platformer in the mold of hundreds that came before. For once, he could take his time grabbing fruit, exploring a pleasantly compact island world, rescuing his imperiled prehistoric pals at leisure, and even strutting his button-mashing skills for the occasional minigame. Even better - while the forces of evil had kidnapped his dinosaur friends, he was relieved to see his lady at home safe and sound. He had never looked better: slimmer, a couple gray hairs perhaps, happy with his long-term paramour. This must be how Master Higgins felt coming into Adventure Island IV, the final official Japanese Famicom release. It’s just how people are wired - despite the physical failings or grey hair we collect along the way, at a certain age we become content and comfortable with ourselves.
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If there is a soul or spirit in our beloved NES, it’s destined to grow happier in its old age.
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